Basile Fournier is a creative studio focusing on graphic design and computer generated imagery. Its practice oscillates between physical and virtual realms, engaging with cultural or corporate brands to generate various narratives and languages using new technologies.
The studio operates in the fields of fashion, culture and luxury.

For inquiries, please contact hello@basilefournier.com, or call +33(0)677844728
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Experience
2019Bureau Borsche (DE)
2017Golgotha (FR)
2015Printed Matter (NYC)
2014•JC de Castelbajac (FR)
2013•Wad Magazine (FR)
Education
2017 - 2020ECAL (CH)
Bachelor Graphic Design
With honours
2014 - 2017HEAR (FR)
DNA Graphic Design
Clients & Collaborators
• Marine Serre
• Balenciaga
• Rimowa
• Dazed
• Nike
• Heron Preston
• Vogue
• Slam Jam
• Nuova
• Ill-Studio
• Marcelo Burlon
• Kaleidoscope
Exhibitions, Talks
2021•Talk / KD-Lounge, Konstanz (DE)
2020•Poster Exhibition / Entkunstung, Berlin (DE)
2019•Poster Exhibition / Tunica Magazine issue No.07 / Mexico, New York /
2017•Haunted by Algorithms / Galerie Ygrec, Paris (FR)
2015•Book Launch, Video Projection / Lost Weekend (NYC)
Features
Slanted Publishers
Garagisme
Leben Liebe Grafik
Typeswiss.ch
Credits
Design: Basile Fournier
Code: Carlos Mayo
Last Update • 13.12.2021
All rights reserved.
©Basile Fournier
Project Name: RAM_1.0
Categories: EditorialTypography
Date: 2021
RAM_1.0
Project Name: Slam Jam • (Un)corporate Uniforms
Categories: CGIFashionVideo
Specs: 1920x1080px • 00:02:28min
Date: 2020
Slam Jam • (Un)corporate Uniforms
Project Name: Marine Serre • Core
Categories: FashionPoster
Specs: 841x1189mm • 1500 copies
Date: 2021
Marine Serre • Core
Project Name: Marine Serre • Core
Categories: EditorialFashion
Specs: 144 p • 220x295 mm • 1500 ex
Date: 2021
Marine Serre • Core
Project Name: Marine Serre • Amor Fati
Categories: FashionPoster
Specs: 120x176mm • Offset printing
Date: 2020
Marine Serre • Amor Fati
Project Name: Read only Memory
Categories: CGIVideo
Specs: 1920x1080px • 00:04:42min
Date: 2020
Read only Memory
Project Name: Young Guns
Categories: CGIEditorial
Specs: 2 ex • 220 pages • 300 x 400 mm
Date: 2020
Young Guns
Project Name: Futur.e.s
Categories: Editorial
Specs: 10 ex • 200 pages • 128 x 200 mm
Date: 2020
Futur.e.s
Project Name: Nike Space Capsule
Categories: FashionPoster
Specs: Digital posters • 594 x 841 mm
Date: 2019
Nike Space Capsule
Project Name: Tush Magazine
Categories: EditorialFashion
Specs: 336 pages • 456 x 297 mm
Date: 2019
Tush Magazine
Project Name: Clot
Categories: IdentityPoster
Specs: Digital posters • 594 x 841 mm
Date: 2019
Clot
Project Name: White Smile™
Categories: EditorialPhotography
Specs: 20 ex • 24 p • 185 x 275 mm
Date: 2018
White Smile™
Project Name: Marcelo Burlon / County of Milan
Categories: FashionIdentity
Specs: Signage system • Fashion runway
Date: 2019
Marcelo Burlon / County of Milan
Project Name: Iocus Poster
Categories: Poster
Specs: 3 ex • 594 × 841 mm
Date: 2019
Iocus Poster
Project Name: Kaleidoscope Magazine
Categories: Editorial
Specs: 318 pages • 230 x 300mm
Date: 2019
Kaleidoscope Magazine
Project Name: Atlanta
Categories: Typography
Specs: Serif • 1 Style
Date: 2019
Atlanta
Project Name: Super Paper
Categories: Editorial
Specs: + 50 000 ex • 28 p • 305 x 450 mm
Date: 2019
Super Paper
Project Name: 0-Mono_Serif
Categories: Typography
Specs: Monospace • Serif • 1 Style
Date: 2018
0-Mono_Serif
Project Name: {A Brighter Darkness}
Categories: CGIVideo
Specs: 7'59min • 1080 x 1920 px
Date: 2019
{A Brighter Darkness}
Project Name: How to become (almost) Invisible (on) Internet
Categories: Editorial
Specs: 40 ex • 125 p • 180 x 140 mm
Date: 2018
How to become (almost) Invisible (on) Internet
Project Name: Dreamscape
Categories: EditorialPhotography
Specs: 10 ex • 58 pages • 180 x 140 mm
Date: 2018
Dreamscape
Project Name: Dreamscape / Posters
Categories: EditorialPoster
Specs: 10 ex • A1 • 594 x 841 mm
Date: 2018
Dreamscape / Posters
Project Name: Lithography
Categories: Artwork
Specs: 10 ex • 310x210 mm
Date: 2015
Lithography
 • Basile Fournier • Graphic Design + Art Direction + CGI • Creative Services • +33677844728 • hello@basilefournier.com • Currently in Paris (FR)
 • Basile Fournier • Graphic Design + Art Direction + CGI • Creative Services • +33677844728 • hello@basilefournier.com • Currently in Paris (FR)
 • Basile Fournier • Graphic Design + Art Direction + CGI • Creative Services • +33677844728 • hello@basilefournier.com • Currently in Paris (FR)
 • Basile Fournier • Graphic Design + Art Direction + CGI • Creative Services • +33677844728 • hello@basilefournier.com • Currently in Paris (FR)
RAM_1.0-1
RAM_1.0-2
RAM_1.0-3
RAM_1.0-4
RAM_1.0-5
RAM_1.0-6
RAM_1.0-7
(EN): RAM_1.0 is a project that originates from the collaboration between Sara and Artificial Intelligence. It’s a fictional narrative of her life, based on her personal visual archive, yet constructed and mediated by AI. The project explores the concept of memories and the importance of the construction of an archive within the digital realm. Focused on the interaction between images and text, she let AI analyse her memories to then reinterpret its captions and create new staged images. New fabricated memories take form as 5 different books and 5 slideshows presented on a modular installation. Floating between human and non-human, the dialogue between Sara and the machine originates and lets you get immersed in a new dataset of her memories through the gaze of technology.
(Credits): Images by Sara Bastai
RAM_1.0
EditorialTypography
2021
Slam Jam • (Un)corporate Uniforms-1
Slam Jam • (Un)corporate Uniforms-2
Slam Jam • (Un)corporate Uniforms-3
Slam Jam • (Un)corporate Uniforms-4
Slam Jam • (Un)corporate Uniforms-5
Slam Jam • (Un)corporate Uniforms-6
Slam Jam • (Un)corporate Uniforms-7
Slam Jam • (Un)corporate Uniforms-8
Slam Jam • (Un)corporate Uniforms-9
Slam Jam • (Un)corporate Uniforms-10
(EN): A dream of counter-culture revolution. Introducing Slam Jam’s (Un)corporate Broadcast conceived along with Ill-Studio and SlamJam.
(Un)corporate Uniforms is a global expression–and ongoing research project–with the aim to understand and help define the concept of uniform. The distinctive clothing is intended to be worn by members of the same group, in order to unite and stand out among others.
(FR): Un rêve de révolution contre-culturelle. (Un) corporate Uniforms est une expression globale - et un projet de recherche en cours - dont le but est de comprendre et d'aider à définir le concept d'uniforme. Les vêtements distinctifs sont destinés à être portés par les membres d'un même groupe, afin de s'unir et de se démarquer parmi d'autres.
(Credits): Made with Ill-Studio for Slam Jam.
Slam Jam • (Un)corporate Uniforms
CGIFashionVideo
1920x1080px • 00:02:28min
2020
Marine Serre • Core-1
Marine Serre • Core-2
Marine Serre • Core-3
Marine Serre • Core-4
Marine Serre • Core-5
Marine Serre • Core-6
Marine Serre • Core-7
Marine Serre • Core
FashionPoster
841x1189mm • 1500 copies
2021
Marine Serre • Core-1
Marine Serre • Core-2
Marine Serre • Core-3
Marine Serre • Core-4
Marine Serre • Core-5
Marine Serre • Core-6
Marine Serre • Core-7
Marine Serre • Core-8
Marine Serre • Core-9
Marine Serre • Core-10
Marine Serre • Core-11
Marine Serre • Core-12
Marine Serre • Core-13
Marine Serre • Core-14
Marine Serre • Core-15
Marine Serre • Core-16
Marine Serre • Core-17
Marine Serre • Core-18
Marine Serre • Core-19
Marine Serre • Core-20
Marine Serre • Core-21
Marine Serre • Core-22
Marine Serre • Core-23
Marine Serre • Core-24
Marine Serre • Core-25
Marine Serre • Core-26
Marine Serre • Core-27
Marine Serre • Core-28
Marine Serre • Core-29
Marine Serre • Core-30
(EN): CORE is a book designed for Marine Serre presenting archives of Marine’s previous collections and introducing the new F/W21 show looks.
(FR): CORE est un livre conçu pour Marine Serre présentant les archives des collections précédentes de Marine et présentant les show looks du défilé F/W21.
(Credits): Art direction: Marine Serre
Editorial advisor: Benoit Bethume
Editorial assistants: Ida Michel, Gonzalo Rocaballero, Laura Sauvaget.
Graphic Design: Basile Fournier
Writing: Anne-Françoise Moyson
English translation: Gillian McLaughlin
Printed by Deux-Ponts Manufacture
Marine Serre • Core
EditorialFashion
144 p • 220x295 mm • 1500 ex
2021
Marine Serre • Amor Fati-1
Marine Serre • Amor Fati-2
Marine Serre • Amor Fati-3
Marine Serre • Amor Fati-4
Marine Serre • Amor Fati-5
Marine Serre • Amor Fati-6
(EN): Poster design, film credits, invitation design and interactive online platform created for the last film of Marine Serre called AMOR FATI.
(FR): Design de Poster, crédits du film, design d'invitations et plateforme en ligne interactive créée pour le dernier film de Marine Serre intitulé AMOR FATI.
(Credits): Thanks to Marine Serre, Avoir and Tristan Bagot.
Marine Serre • Amor Fati View video
FashionPoster
120x176mm • Offset printing
2020
Read only Memory-1
Read only Memory-2
Read only Memory-3
Read only Memory-4
Read only Memory-5
Read only Memory-6
Read only Memory-7
Read only Memory-8
Read only Memory-9
Read only Memory-10
Read only Memory-11
Read only Memory-12
Read only Memory-13
Read only Memory-14
Read only Memory-15
Read only Memory-16
Read only Memory-17
Read only Memory-18
(EN): Read only Memory is a speculative and fictitious design project that describes the concept of mind uploading through photographic images of landscapes taken by my grandfather, that symbolise his memories. It takes the form of a short film, with the aim of imagining how the transfer of a memory could be created and transformed into digital data that one could re-experience endlessly.
(FR): Read only Memory est un projet de design spéculatif et fictif qui décrit le concept de téléchargement de l'esprit à travers des images photographiques de paysages prises par mon grand-père, qui symbolisent ses souvenirs. Il prend la forme d'un court métrage, dans le but d'imaginer comment le transfert d'un souvenir pourrait être créé et transformé en données numériques que l'on pourrait revivre à l'infini.
(Credits): Soundtrack:
Chris Zabriskie - Divider- Divider
Chris Zabriskie - Heliograph - Divider Dj Lostboi - Don’t Worry (Child Mix) - The Flash

All images are made by Basile Fournier
All rights reserved 2020©
Read only Memory View video
CGIVideo
1920x1080px • 00:04:42min
2020
Young Guns-1
Young Guns-2
Young Guns-3
Young Guns-4
Young Guns-5
Young Guns-6
Young Guns-7
Young Guns-8
Young Guns-9
Young Guns-10
Young Guns-11
Young Guns-12
Young Guns-13
Young Guns-14
Young Guns-15
Young Guns-16
Young Guns-17
(EN): YOUNG GUNS is a fictional magazine about the influence of advertising and propaganda of fire arms on children in the USA. Through the pages, you can discover CGI Images of real guns customized to attract young people, and archives of old and recent advertising from big fire arms corporations.
(FR): YOUNG GUNS est un magazine fictionnel sur l'influence de la publicité et de la propagande des armes à feu sur les enfants aux États-Unis. À travers les pages, vous pouvez découvrir des images en 3D de véritables armes personnalisées pour attirer les jeunes, et des archives de publicités de grandes sociétés d'armes à feu.
(Credits): Made w/ Marvin Armand
Young Guns
CGIEditorial
2 ex • 220 pages • 300 x 400 mm
2020
Futur.e.s-1
Futur.e.s-2
Futur.e.s-3
Futur.e.s-4
Futur.e.s-5
Futur.e.s-6
Futur.e.s-7
Futur.e.s-8
Futur.e.s-9
Futur.e.s-10
Futur.e.s-11
Futur.e.s-12
Futur.e.s-13
Futur.e.s-14
Futur.e.s-15
(EN): Futur.e.s is my Bachelor thesis project, it talks about imagining the future of graphic design and creation at large. Through exemples of works that inspired me and my personal works, I've wrote an essay about various possible futures for the designers of today and speculate on what would be the next step in design. This book is also talking a lot about how technology affect us as human beings, and how it is represented in the realm of contemporary creation. It is about the new challenges that we are going to face as designers, and how we are going to imagine and shape the world of tomorrow.
(FR): Futur.e.s est mon projet de thèse de licence, il parle de l'avenir du design graphique et de la création au sens large. À travers des exemples d'œuvres qui m'ont inspiré et mes travaux personnels, j'ai écrit un essai sur divers futurs possibles pour les designers d'aujourd'hui et spéculer sur ce qui serait la prochaine étape dans le design. Ce livre parle également de la façon dont la technologie nous affecte en tant qu'êtres humains et de la manière dont elle est représentée dans le domaine de la création contemporaine. Il parle des nouveaux défis auxquels nous allons faire face en tant que designers, et se questionne sur la manière dont nous imaginerons et façonnerons le monde de demain.
(Credits): Thank you to Alexandru Balgiù, Deodaat Tevaearai and Angelo Benedetto.
Futur.e.s
Editorial
10 ex • 200 pages • 128 x 200 mm
2020
Nike Space Capsule-1
Nike Space Capsule-2
Nike Space Capsule-3
Nike Space Capsule-4
Nike Space Capsule-5
Nike Space Capsule-6
Nike Space Capsule-7
Nike Space Capsule-8
Nike Space Capsule-9
Nike Space Capsule-10
Nike Space Capsule-11
Nike Space Capsule-12
Nike Space Capsule-13
Nike Space Capsule-14
Nike Space Capsule-15
Nike Space Capsule-16
Nike Space Capsule-17
Nike Space Capsule-18
Nike Space Capsule-19
(EN): Selection of posters and different layouts / proposals for The Nike Space Capsule campaign Referencing China’s first human spaceflight mission that took place in 2003, the Shenzhou 5. Made for the release of a pack containing three new Nike pairs.
(FR): Sélection d’affiches et de différentes propositions pour la campagne Nike Space Capsule basé sur la première mission chinoise de vols spatiaux, qui s’est déroulée en 2003, le Shenzhou 5. Réalisé pour la sortie d’un pack contenant trois nouvelles paires Nike.
(Credits): Done while at Bureau Borsche / Art direction by Mirko Borsche /
Nike Space Capsule
FashionPoster
Digital posters • 594 x 841 mm
2019
Tush Magazine-1
Tush Magazine-2
Tush Magazine-3
Tush Magazine-4
Tush Magazine-5
Tush Magazine-6
Tush Magazine-7
Tush Magazine-8
Tush Magazine-9
Tush Magazine-10
Tush Magazine-11
(EN): Absurd adventures, fantasy fables and provoking plots, whimsical creatures and powerful princesses: TUSH 45 is a never-ending story.
(FR): Aventures absurdes, fables imaginaires et provocantes, créatures fantaisistes et puissantes princesses: TUSH 45 est une histoire sans fin.
(Credits): Done while at Bureau Borsche / Art direction: Mirko Borsche /
Tush Magazine
EditorialFashion
336 pages • 456 x 297 mm
2019
Clot-1
Clot-2
Clot-3
Clot-4
Clot-5
Clot-6
(EN): Selection of Posters and visual direction proposals I did for CLOT, a fashion label based in Hong Kong.
(FR): Selection d'affiches proposant différentes directions graphiques pour CLOT, un label de mode basé à Hong Kong.
(Credits): Project commissioned by 56inc.
Clot
IdentityPoster
Digital posters • 594 x 841 mm
2019
White Smile™-1
White Smile™-2
White Smile™-3
White Smile™-4
White Smile™-5
White Smile™-6
White Smile™-7
White Smile™-8
White Smile™-9
White Smile™-10
White Smile™-11
White Smile™-12
White Smile™-13
(EN): White Smile™ is a publication gathering pictures took at Ardentis Clinical, confronted to white smiles of happy people.
(FR): White Smile™ est une édition qui regroupe des photographies prises à la clinique dentaire Ardentis, confrontées a des sourires de gens heureux.
White Smile™
EditorialPhotography
20 ex • 24 p • 185 x 275 mm
2018
Marcelo Burlon / County of Milan-1
Marcelo Burlon / County of Milan-2
Marcelo Burlon / County of Milan-3
Marcelo Burlon / County of Milan-4
Marcelo Burlon / County of Milan-5
Marcelo Burlon / County of Milan-6
Marcelo Burlon / County of Milan-7
Marcelo Burlon / County of Milan-8
Marcelo Burlon / County of Milan-9
Marcelo Burlon / County of Milan-10
Marcelo Burlon / County of Milan-11
Marcelo Burlon / County of Milan-12
Marcelo Burlon / County of Milan-13
Marcelo Burlon / County of Milan-14
Marcelo Burlon / County of Milan-15
Marcelo Burlon / County of Milan-16
Marcelo Burlon / County of Milan-17
Marcelo Burlon / County of Milan-18
Marcelo Burlon / County of Milan-19
(EN): Marcelo Burlon, a Patagonian transplant, took control of Menswear-Meca Milan under the nickname County of Milan. A modern mix of nightlife, music and clothing, County of Milan has become a global phenomenon. On Saturday, June 17, 2019, Marcelo Burlon presented Technofolk at the Palazzo delle Scintille of Milan Fashion Week. I created for this occasion a graphic and visual language in the form of labels and technical symbols that incorporate the textile, completed by a typographic system in the spirit of the collection, inspired by the sound of free parties and the world of cycling.
(FR): Marcelo Burlon, d'origine Patagonienne, a pris le contrôle de Menswear-Meca Milan sous le surnom County of Milan. Un mélange moderne de vie nocturne, de musique et de vêtements, county of Milan est devenu un phénomène mondial. Samedi 17 juin 2019, Marcelo Burlon a présenté Technofolk au Palazzo delle Scintille de la fashion week de Milan. J'ai créé pour l'occasion un langage graphique et visuel sous forme d'étiquettes et de symboles techniques incorporant le textile, complété par un système typographique réalisé dans l'esprit de la collection, inspiré par le son des "Free-Party" et du monde du cyclisme.
(Credits): Featured in Vogue, 032c • Done while at Bureau Borsche / Art direction: Mirko Borsche
Marcelo Burlon / County of Milan View video
FashionIdentity
Signage system • Fashion runway
2019
Iocus Poster-1
Iocus Poster-2
(EN): Poster I did for @iocus_poster on the theme copy; 01. an imitation, transcript, or reproduction of an original work (such as a letter, a painting, a table, or a dress)
02. one of a series of especially mechanical reproductions of an original impression
also : an individual example of such a reproduction.
(FR): Affiche réalisée pour Iocus Poster sur le thème de la copie; 01. une imitation, une transcription ou une reproduction d'une œuvre originale (telle qu'une lettre, un tableau, une table ou une robe)
02. une série de reproductions particulièrement mécaniques d'une empreinte originale
aussi: un exemple individuel d'une telle reproduction.
(Credits): Commissioned by Iocus Poster.
Iocus Poster
Poster
3 ex • 594 × 841 mm
2019
Kaleidoscope Magazine-1
Kaleidoscope Magazine-2
Kaleidoscope Magazine-3
Kaleidoscope Magazine-4
Kaleidoscope Magazine-5
Kaleidoscope Magazine-6
Kaleidoscope Magazine-7
(EN): KALEIDOSCOPE is today’s most innovative magazine of contemporary art and visual culture, founded in 2009 in Milan at the core of a creative studio with a distinctly curatorial and interdisciplinary approach.Released twice a year, the magazine is a meeting place for a global community of creative minds, drawn by an audacious art direction and ever-surprising contributions from visionary artists, writers and image-makers.
(FR): Fondé en 2009 à Milan, KALEIDOSCOPE est le magazine le plus innovant au monde consacré à l'art contemporain et à la culture visuelle. Il est au cœur d'un studio de création doté d'une approche clairement curatoriale et interdisciplinaire.Le magazine, publié deux fois par an, est le lieu de rencontre esprits, attirés par une direction artistique audacieuse et par des contributions toujours surprenantes de la part d'artistes visionnaires, d'écrivains et de faiseurs d'images.
(Credits): Done while at Bureau Borsche • Art direction: Mirko Borsche • Photography by Nick Sethi
Kaleidoscope Magazine
Editorial
318 pages • 230 x 300mm
2019
Atlanta-1
Atlanta-2
Atlanta-3
Atlanta-4
Atlanta-5
Atlanta-6
(EN): Atlanta is a typeface that is focused on the individual shapes of the letters, as if every letter could be an illustration or a graphic element, so each letter as a specific detail and offers an original shape. I experimented with the various depth of the ink traps of the characters. It is inspired by the rap movement coming from Atlanta originally called TRAP.
(FR): Atlanta est une police de caractères centrée sur les formes individuelles des lettres, comme si chaque lettre pouvait être une illustration ou un élément graphique. J'ai expérimenté les différentes profondeurs des "Ink Traps" des lettres. Il s'inspire du mouvement de rap venu d'Atlanta, appelé à l'origine TRAP.
Atlanta
Typography
Serif • 1 Style
2019
Super Paper-1
Super Paper-2
Super Paper-3
Super Paper-4
Super Paper-5
Super Paper-6
Super Paper-7
Super Paper-8
Super Paper-9
Super Paper-10
Super Paper-11
(EN): Super Paper is a Newspaper designed by the Bureau Borsche team every month, it talks about events in Munich, and it is a playground for graphic experimentations. This issue features the work of Diane Dal-Pra.
(FR): Super Paper est un journal conçu chaque mois par l'équipe du Bureau Borsche. Il décrit les événements à Munich et constitue un terrain de jeu pour des expérimentations graphiques. Ce numéro comporte le travail de Diane Dal-Pra.
(Credits): Done while at Bureau Borsche / Art direction: Mirko Borsche • Illustrations: Diane Dal-Pra
Super Paper
Editorial
+ 50 000 ex • 28 p • 305 x 450 mm
2019
0-Mono_Serif-1
0-Mono_Serif-2
0-Mono_Serif-3
0-Mono_Serif-4
0-Mono_Serif-5
0-Mono_Serif-6
0-Mono_Serif-7
0-Mono_Serif-8
0-Mono_Serif-9
0-Mono_Serif-10
(EN): 0-Mono_Serif is a display typeface designed for poster and headlines. The concept of the specimen was to create hypothetical dreamed concerts posters.
(FR): 0-Mono_Serif est une typographie conçue pour les affiches et les gros titres.
Le concept du specimen était de créer des affiches hypothétiques de concerts rêvés.
0-Mono_Serif
Typography
Monospace • Serif • 1 Style
2018
{A Brighter Darkness}-1
(EN): {A Brighter Darkness} Is a video about meditation, data centers and dark thoughts.
(FR): {A Brighter Darkness} est une vidéo qui parle de méditation, de data centers et de pensées noires.
{A Brighter Darkness} View video
CGIVideo
7'59min • 1080 x 1920 px
2019
How to become (almost) Invisible (on) Internet-1
How to become (almost) Invisible (on) Internet-2
How to become (almost) Invisible (on) Internet-3
How to become (almost) Invisible (on) Internet-4
How to become (almost) Invisible (on) Internet-5
How to become (almost) Invisible (on) Internet-6
How to become (almost) Invisible (on) Internet-7
How to become (almost) Invisible (on) Internet-8
How to become (almost) Invisible (on) Internet-9
How to become (almost) Invisible (on) Internet-10
How to become (almost) Invisible (on) Internet-11
How to become (almost) Invisible (on) Internet-12
How to become (almost) Invisible (on) Internet-13
(EN): How to become (almost) Invisible (on) Internet is a practical manual to make you almost completely anonymous and invisible online with 21 simple actions.
(FR): How to become (almost) Invisible (on) Internet est un manuel pratique qui permet de vous rendre presque complément anonyme et invisible sur internet grâce a 21 méthodes simples.
How to become (almost) Invisible (on) Internet
Editorial
40 ex • 125 p • 180 x 140 mm
2018
Dreamscape-1
Dreamscape-2
Dreamscape-3
Dreamscape-4
Dreamscape-5
Dreamscape-6
Dreamscape-7
Dreamscape-8
Dreamscape-9
Dreamscape-10
Dreamscape-11
Dreamscape-12
(EN): Dreamscape is a dystopian story on the quiet suburbs of Palmdale. The book features a series of images taken on google maps, showing an immersion across the screen in a suburb in the middle of the California desert, it talks about emptiness and an artificial happiness idealized.
(FR): Dreamscape est un histoire dystopique sur la banlieue de Palmdale en Californie. L’édition comporte une série d’images réalisées sur google maps, témoigne d’une immersion à travers l’écran dans une banlieue au milieu du désert californien, il parle du vide et d’un bonheur artificiel idéalisé.
Dreamscape
EditorialPhotography
10 ex • 58 pages • 180 x 140 mm
2018
Dreamscape / Posters-1
Dreamscape / Posters-2
Dreamscape / Posters-3
Dreamscape / Posters-4
Dreamscape / Posters-5
Dreamscape / Posters-6
Dreamscape / Posters-7
Dreamscape / Posters-8
Dreamscape / Posters-9
Dreamscape / Posters-10
(EN): Dreamscape is a dystopian story on the quiet suburbs of Palmdale. The book features a series of images taken on google maps, showing an immersion across the screen in a suburb in the middle of the California desert, it talks about emptiness and an artificial happiness idealized.
These posters are inserted within the pages of the book.
(FR): Dreamscape est un histoire dystopique sur la banlieue de Palmdale en Californie. L’édition comporte une série d’images réalisées sur google maps, témoigne d’une immersion à travers l’écran dans une banlieue au milieu du désert californien, il parle du vide et d’un bonheur artificiel idéalisé.
Ces affiches sont insérées dans les pages du livre.
Dreamscape / Posters
EditorialPoster
10 ex • A1 • 594 x 841 mm
2018
Lithography-1
Lithography-2
Lithography-3
(EN): Lithography exploring the dark side of the internet.
(FR): Lithographie explorant le côté obscur d'Internet.
Lithography
Artwork
10 ex • 310x210 mm
2015
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